Blog

08 June 2012

WEEK TWO - Writing requirements and drafting some use cases

Tags: update

It's week two and I haven't really had much time to actually work on a few things due to family engagements so progress has been slow thus far but hoping to now start to pick up the pace over the coming weeks. I've continued to write my requirements for the game as well as creating some use cases now for use later.

I also plan to start doing some of the level designs and the character designs as well to get those underway. Hopefully by next week, I'll have my first set of UML diagrams done for show during the Monday after next's VLOG.

I've also decided that I'm going to do a screenshot day every week just to show progress in between the VLOGs and these blogs on Monday and Friday respectively. It will most likely be like the screenshot Saturday that is seen on Twitter by a few indie developers to show progress. However, these will only start once I actually start the implementation of my game of course!

Bon soir, arrabadechi, auf wiedersehen and all that jazz.

Jonathan

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